F1 Racing Game

Here are a few screenshots from my F1 racing game created in Unity3D.

In a future blog post, I will be discussing my workflow during the game as well as improvements that can be made in the game.

Racing against the AI Cars.
The starting grid. The green spheres represent the waypoints that the AI Cars follow.
Currently P3! Not bad!
The Physics Raycasts used by the AI Cars to detect the opponents and help prevent ramming into others!
The full view of the race track.

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